Timing

Dungeon Bowl games go for 50 minutes or less and can end in the following ways:

  • at least 30 minutes have been played and a team is ahead by two TDs (runaway win 50pts)
  • at least 30 minutes have been played and your opponent has no players in the dungeon at the start of your turn (annihilation win 50pts)
  • at least 40 minutes have been played and a team is one TD ahead (points win 40pts)
  • the game ends with tied scores (draw 20pts)

Game End

The game ends immediately when one of the above conditions are met.

At 40 minutes, if both teams are tied, each coach rolls a D6. The sum is the number of turns remaining before the game ends (2-12). After each coach finishes his or her turn, reduce the counter by one. Each coach will therefore have between 1 and 6 turns left to play in a tied game after 40 minutes has passed.